Category: JasX

  • JasX Survey 2026 Part 2/2

    Alright, let’s get onto the more silly questions, and the all-favorite fetish requests. Starting with:

    If you got to pick one non-sex game to receive the JasX sex game treatment, which one would it be, and what would you name it?

    Got a lot of good suggestions here, let’s start with the most popular ones:

    • Darkest Dungeon (3 votes). Suggested titles: Lewdest Dungeon, Lewdest Lair
    • Pokemon (3 votes). No suggested titles (weak).
    • Dead by Daylight (3 votes). Suggested titles: “Bred by Daylight”, “Sex during daylight”, “Dicked by dawn”.
    • Chess (2 votes). Suggested title: “Chests”
    • Golf (2 votes). I think you’ve confused this survey with the Satisfactory feedback site.
    • Amogus (2 votes). Suggested title: “Among Lust”
    • Mario Party (2 votes). Suggested title “Sex party”
    • Dodgeball (2 votes). Suggested titles: “Dildo Dodge”, “Ball slingers”.
    • Stardew Valley (2 votes). Suggested titles: “Cum Farm”.
      Note: Check out KoboldKare on steam, you might like it.
    • Observation Duty (2 votes): Suggested title: “I’m on OwObservation duty”.
    • REPO (2 votes): Suggested titles: “Thong Collectors”, “S.E.X.P.O”

    And here’s a few I found funny:

    • Monster Hunter: Erect
      Judging by the fetish section this would be wildly popular.
    • make a bare phone game
      I totally should, as an out of season aprils fool.
    • EverQuest, WoW, FF14, any MMORPG personally
      Just casually gonna drop that I’m maintaining a small slightly lewdified EQ-emulator server. You can find it in the JasX discord.
    • Deep Rock Galactic > Drill & Thrill
      I like how you didn’t go for the obvious “Deep Cock Galactic”
    • Powerwash Simulator…

    I’m kinda surprised no one requested minecraft.

    Next question:

    I’ve been toying with this idea for a while. I think it’d be fun to make a little contest. Maybe you get a month to do a 1-5 min video involving any JasX game you’d like. 32 responders said they were interested, so I’ll definitely look into this. We could do two categories: Funniest and Best in Show. With funny being the funniest video, and Best in Show being based on production quality and story. The winners could receive a L$ cash prize and all participants could receive some JXC.

    Leave a comment in the discord or the JasX group on SL if you have any suggestions!

    Let’s continue:

    Snep just barely defeated Wah!

    Addressing the Elephant in the Room

    Let’s talk about AI.

    I’d like to go through some of the comments received on the survey and give my 2 cents (not like it matters much).

    • It’s not going away and it saves a lot of time if the asset is what you needed, especially if the ai asset isn’t being monetized.
      Resonates with me. In my mind the best outcome is if fully AI generated assets end up with a default public domain license.
    • As long as AI images are not made to be thought to be real, I don’t see the problem
      Totally agree with this too. You shouldn’t mislead people into thinking that your AI content was made by someone else.
    • They’re fine to use I just don’t like people claiming it requires a special skill to generate images
      Depends on how deep you want to go. Hopping on a mainstream platform and asking it to generate an image is very low effort. Doing something like creating game assets where the images are made “reactive” takes a lot more time. The images used in FQ consist of about 50% time spent in photoshop, and 50% in stable diffusion inpaint (redraw sections of images with different prompts). Each FQ character takes somewhere between 4 and 10 hours to do.
    • It’s fine for private non-commercial use, but you don’t get to take credit and you definitely don’t get to sell.
      I agree with this too, at least for direct prompt to asset pipelines. As for as collage purposes (using the asset as a small part of a greater whole). Let’s take generating samples to mix together in a full song as an example, or generating sound effects for a game. That to me has artistic merit. Not in the generation of the assets, but in the combination and presentation of them. Musical artists have been sampling since forever.
    • I’m not a big fan of the carbon footprint of AI media generation. Text is fine to me, but media is very intensive.
      In my experience, the opposite is true, but I may be wrong. At least for running your own LLM vs something like stable diffusion. Generating decent text has significantly higher system requirements than decent images.
    • you are confining yourself to whatever the algorithm has regurgitated for you, and lose the beauty of human expression in the process
      Totally agree with this. I don’t think that art for the sake of art is ever at risk of being replaced by AI. The types of art that will be hit the hardest is art-as-a-product. Such as advertising and smut. Anecdotally none of my artist friends have complained about losing out on commissions, their slots usually fill up as soon as they open. I still commission art, because if I want to get a piece with a friend, it’s a lot more impactful to get it from a real artist instead of a machine.
    • I like what the images can produce but dont care for how models are trained.
      Fair
    • They are obvious, but also they’re already here. They can be good, they can be bad. Mostly depends on who uses it.
    • Screw AI for creating the current RAM shortages. Fuck you Altman!
      Preach! I’ve been wanting to get more RAM for the JasX server, but there’s no way I’m paying these prices.

    As far as AI use in JasX goes, the following is my stance. You may disagree with it, but I figured it’d be better to be clear about my stance:

    • I’m going to be using AI generated content.
    • Said content will be generated using open source tools (such as stable diffusion, stable audio, and open LLM models).
    • I do not support proprietary AI. No money will be spent on OpenAI or similar companies.
    • Very little of said content will be used “as is”, most of it will be heavily modified.
    • ALL AI generated content will be released under Creative Commons 0. You can do whatever you want with it.
    • I’m not going to pass off assets as if they were made by an actual artist.

    Hopefully that clarifies my stance and use of AI in JasX games.

    Next year I’d like to be a bit more specific on the questions to not just be about images.

    Anyhow. Let’s continue!

    Had to put the TiS 2 question there after the big HL3 troll that was the game awards.

    Time for fetish requests. As usual, I’ll post the most requested (and funniest) fetishes and whether I may add it officially, or if you’ll have to mod that in yourself. It’d be funny to go back to the start of these surveys at some point to see how my fetishes have changed. Corruption of Jas basically.

    • Knots!
      Sure, why knot?
    • Chastity, edging, denial
      If I can figure out a good way of doing it, I may. The toughest part is working it into gameplay.
    • We still need handholding!!!!
    • More pregnancy themed games please <3
      Not my jam, but leaving this here for modders!
    • hypnosis/mind control
      You know it!
    • bukkake
      Sure why not?
    • Being hugged by someone twice my size and told that everything will be okay

      ‘Tis ok, it’s what we all need.
    • Forced Gender bending
      I like it, it’s just clunky to implement!
    • Sounding, cock fucking, ball busting, castration
      That escalated quickly.
    • Do 👏 more 👏 facesitting 👏 coward 👏👏👏
      Fine, geez.
    • Fluid dynamics, indirect insemination
      Interesting. I think that’s the first time we’ve encountered this in a survey.
    • Swiiiiiiiimsuits.
      That’s a hell yes.
    • Outside of the usual vore culprits like Oral Vore and/or Cock Vore, I’d like to see some essence drain stuff too, succubus drains!
      Essence drain is easy enough to implement. The rest not so much.
    • Possession, lots of tittyfuckin’
      That’s a yes!
    • DYI Worker
      Someone’s gonna have to explain this one to me.
    • More penis sucking tentacles, machines, robots
      Difficult to do on SL. Not as difficult in other games.
    • Subtype of Bondage where you have a job / Casual lifestyle gameplay but there’s Free Use elements on top
      Interesting idea.
    • The Quest for the lost chastity-key
      Hmmm.
    • gangbang
      Definitely. There’s a few monsters in GoThongs that team up on you now!
    • Corruption could be a good fetish to add. Maybe there is a game with struggling or resistance, but the more times you are fucked the more you are corrupted and you can’t resist or just outright submit when caught.
      Could definitely be fun in a future game. Though I’m not sure how that would work in existing games. Something for modders?
    • Gynomorphs/Futanari/Intersex.
      Not my cup of tea, but I respect that people are into it. Definitely something for modders!
    • belly buldges, cumflation
      Belly bulges are fun, but difficult to implement.
    • Snake coiling, hypnosis :3
      Hypnosis is fun (and relatively easy). Snake coiling will be something for modders.
    • Cum marking, cock warming
      We’ll have to bring back foxie fluffs.
    • I mean tf but not sure how you’d manage that
      Shouldn’t be too hard to mod in. But not officially since it’d require way too much user setup.
    • Teratophillia(Monster Fucking!)
      I mean that’s almost all my games so…
    • my make a wish foundation selection is cumflation, but i’ll be dead in 6 months so jas wont make it in time 🙁
      RIP
    • slavery, there is a mission with the gnolls in gothongs where they imprison you and you must obey them, I really liked that concept
      It’s indeed a fun game concept I’m not averse to.
    • Mechanical/Robots
      Absolutely!
    • Wonderbread
    • my fetish is catfight/sexfight.
      That’s half my games so, yeah that’s not going anywhere.
    • Shibari
      Fun, but hard to add for all players. Easy enough to mod in for your own avatar though.

    And that’s the survey for this year! If you have any questions you can (as usual) drop them in the SL JasX group or on discord.

    Finally I’d like to do a little round up of stuff done last year:

    • January: The JasX server was moved to be self hosted. We have dedicated and beefier hardware for all JasX projects to be collected in one place.
    • February: jasx.org now has a CDN for logged in users. Basically a file upload service. The main goal of the CDN is to allow hosting for FQ mods, characters etc. But you can use it for whatever you want, since hotlinking is allowed. Every user gets 1GB (for now).
      Note: Don’t use this for sensitive data, or illegal items. Use the service at your own risk. If you want to host videos, use https://dangly.parts instead.
    • February: The blog where you’re reading this was created. The main purpose of having a blog on the site is because Patreon (which was used as the JasX blog before) doesn’t like public adult content. Also Visa/Mastercard/Paypal don’t like adult content, so for safety reasons it’s better to post everything here and just have the patreon as an option for those wanting to support any of my open source projects!
    • March: sTag support for the JasX HUD. Last year we developed a standard for tagging avatars in SL (since scripts can now scan your non-HUD attachments). This allows NPCs and such to see some metadata about your avatar and react to it. The metadata includes things like outfit, species, length, muscle tone, and genitals. In the JasX HUD it mainly means that the HUD can read your worn avatar’s tags, and update your sex and species settings automatically.
    • May: FetishQuest Jiggle update
      Adds jiggle physics, new soundtracks, character expressions, and system updates for FQ.
    • July: As part of the Stop Killing Games initiative, we decided to further clarify the licensing of JasX games. This basically means putting tags on the store page if a game is X-rated, an SL game, a live service license, an open source server, an open source client.
    • December: Phasmophilia is released. After 6 years in development, hopefully it will have been worth the weight.

    Plans for this year:

    Take these with a grain of salt, since some times life just kicks you in the nuts (in a non-sexy way), which I experienced firsthand in 2024. Note that these are also currently only works in progress, and that scopes may change.

    • FQ: A systems update will be out soon. Including features like
      – Mesh and material import.
      – A new male Wah player template.
      – New developer tools.
      – More music.
      – Voiceover support.
      – Updated NPC images.
      – Ability to hook an LLM directly to the FQ dev tools.
      – Splatmap textures.
      – A built in land 3d editor.
      – And bug fixes.
    • GoThongs: A new content update.
    • New mini game: Schlop. A small roguelike browser based card game (with emphasis on small, average playthrough will be 5-15 min). Check out the channel in the JasX discord!
    • VibHub: New boards will be arriving next week, hopefully they’ll work well enough to get some dev kits out to users.

    A final note for me personally (Jas) is that with Phasmophilia being completed, I’m finally free to start going through the commission wait list for the first time in years!

    So it may be a strange year for content!

  • JasX Survey 2026 Part 1/2

    Another year, another survey! 123 responses this year. Let’s go through them!

    Props to the one person who said “None”, some times you gotta do what you gotta do.

    Got any feature requests any of the JasX games? 

    Note: I don’t maintain all JasX games anymore, but I’ll answer as good as I can. Also some of the feedback will be put for modders. Even if I won’t add specific content myself, all games from GoThongs and beyond are extremely moddable! Also note that any fetish requests here will go in the dedicated fetish section later.

    GoThongs

    • Endgame like prestiging a thong (reset it for small cumulative bonuses to hp/mp/pain/arousal caps?)
      Feel free to chip in here if you haven’t already: https://github.com/JasXSL/GoThongs/discussions/468
    • Endgame Enchants: Enchants that maybe combine multiple bonuses on one gem (haste and swim speed?) Maybe add these as rare drops from defender forge dailies?
      Definitely make a feature request here: https://github.com/JasXSL/GoThongs/discussions/categories/feature-requests
    • Updated Documentation or visible vanilla code for classes, abilities, weapons and enchants to let modders see existing examples to learn from or mod into new versions.
      Also a good idea. Put that up on the feature requests section!
    • Chastity and denial status effects for GoT.
      You should put that as a feature request or consider finding someone to mod that in!
    • Bad ends.
      Not something I’d see added officially, but highly moddable.
    • I’ve often thought it’d be neat if it was possible to set up a parcel or sim with GoThong mechanics and npcs and the like.
      I think I heard someone working on that at one point in time. But I haven’t heard anything since. Might be worth asking around in the community?
    • I would like one more expansion for Gothong
      For anyone interested, check out the tutorials on the wiki: https://gothongs.minti.cloud/Category:Tutorials
    • GoThongs — blacklist for animations/punishments
      Sounds like a good feature, definitely a good candidate for a feature request.
    • Fix entering doors with larger avatars in GoThongs
      Future content will likely respect this, like how many of the Phasmophilia map doorways don’t have physics for above the door.

    Fright

    Leaving these here for Kulza to see as Fright suffers from not being open source or having a project feedback page.

    • Fixed modding tools and info, accessing rlv functions as a map maker requires reverse engineering because the documentation isn’t up to date and some functions simply aren’t listed (you can’t make new doors with the chain system, most new maps use workarounds but there’s little to no documentation.)
    • The ability to toggle preferred pounces / animations like in Woohoo.
    • Option to swap/pick pose in fright
    • Restrictive bindings (likely temporary since how the games are) for Fright (expanded upon like restraints that slow a player)
    • Fright- Fix Hunter Vision, running PBR and Hunter Vision is broken. It doesn’t turn the screen red and give night vision, it just doe nothing.
    • The ability to adjust gamma. Trying to play Fright or XMod is difficult due to the darkness being SO dark even the lights don’t help enough
    • Ability to mod Fright. Our own props, animations, changing animations (or their distribution).

    Phasmophilia

    • Most of the time I feel like I’m just playing Phasmophobia, especially when you “get caught”, not really much to do.
      Pro-tip: After you get caught, your camera unlocks. Your team mates can still hear you on the radio (although garbled). So you can freely look around in the ghost house and assist your team!
    • Xmod representation! Need to get it out there since most JasX users don’t know it exists.
      I will bork at the hooske to market it more.
    • Phasmophilia should have more player interactions with one another.
      Vape the ghost. There’s multiple player on player ghost events, and vaping increases the chance of ghost events!

    Other

    • I can only recommend you go for the big idea and make a MMO. That is most likely not feasible however, but you know I’d love to see it.
      I’ve always wanted to make one too, but I don’t think my skills are there yet.

    Most other requests were along the lines of “just add more content”, which is totally fair!

    For reference. Here’s a list of good sites for various projects:

    GoThongs Wiki – Documents all things GoThongs

    GoThongs GitHub – Holds all the code, bug-, and feature requests.

    FetishQuest Wiki – Documents all things FetishQuest.

    FetishQuest GitGud – Holds the code, bug-, and feature requests.

    xMod GitHub – Has a wiki, bug reports, and feature requests.

    Grouped outfits lets you have multiple outfits per avatar, and vastly extends the amount of JasX outfits you can have.

    You can see a tutorial on how to use it here:

    Gaming preferences:

    Gotta remember to add non-humanoid next year.

    This one is here because Felix wanted to ask the community.

    After 3 years of bugging me, you finally got your question, bunner.

    Still working on this. Got new boards coming in next week. I hope this revision of the microhub doesn’t have any glaring problem so we can ship a few out.

    I like the Arch comment.

    This post is getting pretty long. So let’s continue in the next section!

  • JasX Asset Packs Update

    With the release of Phasmophilia, it’s about time for the free mesh packs to receive an update. Here are the changes:

    That is all.

  • Stop Killing Games, and JasX

    With the Stop Killing Games movement gaining traction again, I thought I should make it more clear which games are considered purchases, and which are considered licenses. As such, I’ve added icons on the jasx.org store page that shows what you’re actually getting including if a game is:

    • X-rated.
    • Played inside of Second Life.
    • A live service game (you’re buying a license, not a game).
    • Open Source (Server).
    • Open Source (Client).

    The main thing is if they’re considered a live service license, as in you’re paying for a license to use the game vs buying the game itself.

    The list of JasX games that are live service licenses:

    • BARE
    • TiS (No longer sold, but I’m maintaining the server)
    • Woohoo
    • jFish
    • Fright

    GoThongs is a bit special in that it relies on the JasX server to run. However the HUD is open source (other than the bridge package script), but the header file for the bridge is open source, meaning anyone with a bit of time on their hands could build their own GoThongs server, should something ever happen to mine. GoThongs is also entirely free.

    FetishQuest is free, fully open source, and can be entirely self hosted.

    That said, I don’t have any plans of going full “The Crew” on any JasX services anytime soon. The server requirements are very light, and self-hosting means the hosting cost is nearly free. This blogpost was mainly a bit of introspection since it hit me while signing the EU petition for Stop Killing Games that I’ve made live service games too.

    I likely won’t make more live service games in the future, because I hate the format. I can think of many live service games that would be more fun if they weren’t, since the format doesn’t lend itself to modding.

    And I want y’all to mod my games, which is why I’ve been doing exclusively open source for the past 10 years. Now go make some mods, I want to play something lewd where I don’t know the outcome beforehand!

  • How to Group Outfits in the JasX HUD

    In this episode, the tutorial tiger gets a hoodie!

    Grouped outfits will exponentially increase the amount of outfits you can have, and lets you share avatar components between outfits.

  • JasX CDN for your FQ/mod files!

    As requested on the survey, we’ve added a place for users to upload files for FQ, GoThongs mods, or other things.

    Some quick warnings before you begin:

    • Don’t upload illegal content (obviously).
    • Hotlinking is allowed (within reason).
    • We reserve the right to take down any file for any reason.
    • Use the service at your own risk.
    • Only you can see your file list, but anyone with the file URL can see it.
    • Don’t use this for backups!
    • Don’t upload sensitive data.
    • For video sharing, consider using our video hosting site https://dangly.parts instead

    You can access the CDN under the new dev top menu tab, and then “my files” or: https://jasx.org/#apps/cdn

    Features:

    • Each user gets 1000mBytes (for now).
    • You can drag and drop files to upload them simultaneously.
    • You can create directories and subdirectories.
    • You can drag and drop the icons within a directory onto other directories. Use .. for parent directory.
    • A permanent URL is unique to the file and generated on each file uploaded.
    • A relative URL is unique to the directory and file name. You can move the directory, but if you delete the directory, the path is lost forever, and you’ll have to update any links that used the relative URL. Make sure that all file names within a directory are unique when using relative URLs.

    Enjoy!

  • JasX HUD RC 0.7.0

    This HUD implements full sTag support.

    Changes:

    • Gear menu overhaul.
      • De-cluttered the main page.
      • Moved some of the buttons into Help/Tools submenus.
      • Added link to the JasX group.
      • Added genitals/species indicator on the main page.
      • The help menu now includes a link to the chat commands.
      • Moved patch notes to the blog (it’s in the help menu).
      • Outfit state is now set in the tools submenu.
    • sTag integration.
      • The HUD will periodically check your avatar’s sTag tags, and update your species, f-list, and genital settings accordingly.
      • There is a tag refresh button (under tools) to force refresh the HUD tags if you don’t want to wait.
      • Added a link to an sTag tag builder page in the tools menu.
      • Added a List Tags button (under tools) that outputs your avatar’s primary and secondary tags in chat.
  • JasX Survey 2025 Pt3 – Year in review and plans for 2025

    Year in review

    JasX/sTag

    We introduced a standard of character tagging in SL called sTag. Since you can now scan avatar attachments in SL, you can use attachment descriptions to set metadata. Such as breast size, muscle tone, species, clothing, and more. The JasX HUD will soon be polling this information automatically from you whenever you switch avatar, automatically setting your preferences.

    The main benefit of having this system is that it doesn’t need you to add any scripts to your avatar, you can just edit description. The system is mainly used in GoThongs at the moment, to have NPCs give different flavor texts based on your appearance to them.

    There will be more information about this as the standard gets fleshed out and incorporated into the JasX HUD.

    GoThongs

    GoThongs 2.3.1 was released, adding weapon abilities and new PanRi content.

    BARE

    A beta HUD was released, with a new UI and better performance thanks to linkset data.

    FetishQuest

    Big Cat Quest, a roguelike mode was released, allowing devs to create standalone stories for FQ. In addition, additional character images have been added, new soundtracks, and an entirely new art system that supports different armor visuals and facial expressions.

    VibHub

    Little development was done on VibHub last year. I take full responsibility for it, but I was also hit by some setbacks. Like when I ordered batteries (takes 4+ weeks to ship) and they sent me the wrong kind. And then when I made time for VibHub in autumn I ended up with long covid and got barely anything done for 2 months.

    The good news is that when I finally got around to working on it, there were only a few rough edges to fix!

    DanglyTube

    The site is going strong. We now have 23 followers that are mirroring our content, and have added one instance that we are mirroring ourselves.

    We have 373 users and are serving 105 videos, with 23271 views.

    Plans for the 2025

    JasX

    As you probably noticed, in February we moved the JasX server. Which means we now have a full dedicated server. We’re monitoring for errors caused by the upgrade, but please report any errors you encounter at discord (discord.jasx.org) or to Jasdac Stockholm in SL.

    The old JasX news system has also been replaced by WordPress, and can be accessed at https://jasx.org/blog

    Updates will be posted here instead of on Patreon, since this blog means we don’t have to censor adult content.

    Other tasks for 2025 are:

    • Make a new tutorial video that shows how to use grouped outfits in the JasX HUD.
    • Release a JasX HUD with official sTag integration.
    • Add a bug report link on the website that takes you to the project repo.

    sTag

    • Keep working on the spec.
    • Build a tag assistant tool.

    GoThongs

    More content is planned for this year as usual, but no ETA or sneak previews yet. Keep an eye on the blog!

    VibHub

    We now have a working prototype of the VibHub Micro (Note: Device in the picture is a prototype and subject to change)

    Some specs:

    • Num vibrator ports: 2, individually controllable
    • Dimensions: 77x45x19mm (3.03×1.78×0.75″)
    • Battery: Built in 1500mAh lithium with charger.
    • Open source/Open hardware

    In addition, we’re planning on making a small adapter that lets you turn any vibrator (that can be direct driven with 5V/500mA) into a smart one by cutting the leads and screwing them to the adapter. I’m planning on buying a few common ones and making tutorials on danglytube.

    More info will be posted in the blog as soon as we receive the next board revision!

    FetishQuest

    Let’s start by discussing a bit about Big Cat Quest, since it’s my personal favorite piece of content this year. Since many are yet to try it, I’ll describe it first.

    A major difference from the main game is that there’s a permanent game over if you are defeated. But each time you launch the game, the townsfolk you meet and dungeons, abilities and gear available to you are randomized. Enemies will also telegraph their attacks, giving players more room to think about how to handle their turn.

    You can play it alone by controlling both characters, but it’s a lot more fun when you play with a friend, since the game mode has 2-player coop.

    A new feature brought out with BCQ is the ability to do game-mode settings, for an instance changing the sex of the player characters and NPCs.

    I’m glad that the reviews are generally favorable! Especially the music since I spent a lot of time making it. BCQ has around 100 minutes of original music (hand made, though a few use AI generated sound effects and pads). As a shameless plug, the full soundtrack can be downloaded on soundcloud. And just like the rest of FQ, is licensed Creative Commons BY.

    In either case, planned features for this year:

    • Link the devtools with the wiki, and work on better documentation.
    • Investigate if I can do an image host so you don’t have to use third party.
    • Replace the template characters in the main game with reactive ones (you can try playing as Lynn the fox if you want to see reactive layers in actions). I’m targeting a male/female version of each affinity.
    • Add more music to the main game. Yuug port definitely needs a shanty-esque song.
    • After that, I’ll either work on a new separate story, or a quest for the main game. We’ll see, making 5 new reactive characters is going to take a TON of work. Even with AI.

    DanglyTube

    We’ll keep the site updated, and I may investigate integrating it with a mail server to make it easier to sign up.

    BARE

    Release the beta.

  • JasX Survey 2025 Pt2 – Free Text Feedback

    Let’s do some Q&A and feature requests! The yearly survey is the only time I’ll make bug reports for you. Otherwise please report bugs on the specific game’s project page.

    Do you have any requests for GoThongs content?

    • New class!
      I’m still down for commissions! (Though I have a decently chonky waiting list atm)
    • It would be fun to have a creators level that quite literally walked you through making a level.
      We don’t have a level, but the wiki has a guide with images!
    • Just more content to the main store/panri also more dailies would be fun
      More content is scheduled!
    • I would really really like it if in the weapons menu we could make the weapon not attach.
      Added a feature request for you!
    • A button to maybe reset the weapon’s properties, in case someone has resized it and it is staying like that.
      Already exists! Just scroll down on the weapon page.
    • persistent world possibilities!
      You’re gonna have to be more specific. I strongly suggest making a feature request here.
    • STag integration
      Under way!
    • Needs more sentient thongs / Mimic Thongs, totally.
      I love that idea. Could make for a fun add-on.
    • some new ways to customize the house on Panri
      Share your thoughts on the feature request page.
    • Punish enemy option on slain enemy. Chance to “execute” prompt with dominant/top animations
      Definitely one of the more difficult things to implement. But could work for certain NPCs. I’ve made a feature request for you.
    • Blacklist for punishments
      Made a feature request for you.
    • Fix Holy Paladin’s Redeem to actually affect Castigate.
      Made a bug report for you.
    • Being able to play the card game outside would be cool
      Added a feature request for you.
    • Just make it a stand alone, SL free game already, geez.
      The main reason to make it in SL is that the avatar customization is unmatched. You already have access to a massive library of avatars. And player appearance is very important. That said, at some point I may try a standalone real time combat 3D game outside of SL.
    • bad ends
      Gonna have to be a mod.
    • Support for larger avatars
      The main issue with larger avatars is that you’ll end up with smaller maps, since space is at a premium. That said, best practice when designing houses going forward is to remove the collision mesh above doorways. So we’re definitely taking this into consideration in future content.
    • More side stories! And API support for third party content during “deaths”.
      You can already add custom defeat scenes through the mod tools!
    • Better ways of getting EXP
      Leave a feature request with specifics!
    • It may already exist, but status effects could be fun. Things like cum inflation or oviposition.
      Very hard to develop, but definitely doable as a mod.

    If I missed your suggestion or bug report, feel free to make a post on the GoThongs GitHub page!

    Do you have any feedback or requests for FetishQuest?

    • Finish the defeat system -_-
      I have no excuse for leaving placeholder texts in for this long, especially now that I can use AI to help me write detailed punishments. This is definitely on my to do list. I’ll do a proper writeup on my plans in Part 3 of the survey.
    • I think it is interesting that Fetish Quest is a browser game.
      The main reason for being a browser game is that you don’t have to run shady EXEs on your computer. That said, I may experiment with electron to see if I can do a standalone installable version.
    • Explanations or examples for properly setting up things like grabs and disabling actions as well as action choices for moves when modding. Maybe an easier way of doing so.
      My plan is to link the wiki to the help page of the devtools, and then writing better wiki pages. More in part 3.
    • An explanation of how you handled the image generations
      I have one, but it’s out of date. I’ll be making a new one while generating the new player character templates, and likely posting it here in the blog!
    • I really enjoyed the structured format of BCQ. It was nice having a clear goal and how to get there. It would be cool to have a longer story mode if that’s within a reasonable scope for the project. But smaller, self-contained campaigns like BCQ would also be super cool. Could be with new playable characters, old characters, or a mix of both?
      I also agree that smaller self-contained stories are more fun. I have a few plans in mind, but nothing I intend to reveal unless I have something playable.
    • Meh just get it flushed out. Images missing n junk.
      I saw this comment early in the survey, and have since added a lot more images. Now over 90% of characters have images!
    • Very easy to get lost with certain quests, quality of life towards preventing that is welcome
      I won’t be able to add quest markers. But I’m very open to feedback on quests that you get stuck on. Because I could definitely improve the quest log! Also maybe a world map.
    • More content for the main world
      Planned. I’m also open to requests, so join the JasX discord at https://discord.jasx.org or post on the GitGud.
    • Perhaps a continuation of BCQ in some sort of sequel story line?
      I’m definitely open to this if players want it. Maybe with the ability to play as a “reformed” Sharde? Leave your comments on the discord or gitgud!
    • Update the mod wiki with more instructions on how to make mods. It looked bare last time I checked.
      Planned.
    • Needs more foxes :3
      Do fennecs count?
    • I turned the difficulty up to max and the random encounter didn’t seem to get any harder. Enemies always had about 10hp and hardly ever dealt damage while the bosses seemed to get appropriately harder.
      I’ll need some more info. Difficulty doesn’t affect HP, but rather increases enemy level, making it easier for them to hit you and harder for you to hit them, as well as slightly adjusting damage. The game does have a low level helper though where enemy HP and damage is reduced, decreasing as players gain levels.
    • There was a bug (seen in co-op) where every time we went to a new screen copies of every npc would spawn leading me to have to manually delete lots and lots of duplicate npc
      Fixed.
    • having more sexual interactions/states via combat/social options, like for instance if characters are nude or not
      Sounds like a fun idea.

    Fright

    Note that I’m not involved at all in Fright, but I’m dropping these here so Kulza and level devs can see the feedback:

    • more animations, and more interactivity with some of the Fright maps
    • PBR on Fright
    • More fright maps
    • Higher player count in Fright

    BARE

    • Three-way and/or team play in BARE
      Won’t be added in the official BARE. But if I ever do a sequel it will have team play.
    • BARE’s beta hud hopefully will be updated out of beta
      Yeah that’s on me. I should have done that ages ago. I’ll try to get it done now that the server migration is done.
    • Increase hud’s outfit limit if possible, unless grouping allows such but never got it working even with guide n’ friend’s help.
      Grouped outfits fixes this problem. Drau’s guide is here (scroll all the way down). I’m planning to make a video for the JasX grouped outfits.

    If you got to pick one non-sex game to receive the JasX sex game treatment, which one would it be, and for the love of god why??

    Let’s see how creative you have been! These are the most suggested games.

    • Viscera Cleanup ;3
      Ah yes, where you go through GoThongs, TiS and Fright maps and remove suspicious stains.
    • Bubblizer, something real-time that involves players getting stripped and bound as they play, and only get freed if they win.
    • Darkest Dungeon. Because what if the Deathblow could instead just be an orgasm so intense it would render one unconscious
      TBH that would be pretty funny in SL, with 4 way coop.
    • Prop Hunt, because that would be hilarious
      Sounds fun, but I’m not sure how to lewdify other than having players be sex toys.
    • Baldurs Gate 3 lmao. Why not
      I think BG3 is lewd enough without me.
    • Do Hungry Hungry Hippos meets Pacman.
    • I’d love a ghost hunting/investigation game in SL.
      Soon (TM)
    • Sea of Thieves, give me butt pirates.
    • Buckshot Roulette/Liars Bar
      That actually sounds not too hard to implement.
    • Balatro. rogue like strip poker anyone?
    • something like stardew
      Could be fun. As a bit of side trivia, the sound of eating in Stardew Valley is me eating a carrot. From my freesound page. So now whenever you eat in SV, you can think of me munching on a carrot :>
    • Mario Party
      Nothing new to say here, requested every year.
    • Elder Scrolls Online
      Ah yes, but I’d have to do the ESO main character thing of responding to every sexual NPC advance with “Goodbye”.
    • Lewd up Cookie Clicker
      Cockie Clitter?
    • Dead By Daylight
      Also a common request.
    • JFISH. LET ME FUCK THE FISH, JAS.
      I’m not sure if this is a meme or not. But there’s a grand total of 8 requests for a lewd jFish. WTF people?
    • Half Life
      Now with 300% more Krystal! Also ropes, you can use ropes to scale chasms, Gordon.
    • ZZZ
      Haven’t seen enough of that game to comment. That’s the one with the hot wolf husbando right?
    • Slay the Spire :^)
      Try Big Cat Quest in FQ.
    • Dale and Dawson
      Hah! That would actually be hilarious. The specialists try to get work done, while the slackers try to sexually harass them without getting caught and fired by HR.
    • Satisfactory…totally not anything to do with copper wire…
      I know of one husky who would love a game about designing sex machines. Plus, copper wire.
    • Lethal company
    • Cyberpunk – sorta like a gothongs idea but futuristic
      Is this a TiS2 reference?
    • Amogus
    • Borderlands 3, A fun FPS Looter/Shooter that isn’t close to being serious IMO.
      This is definitely a TiS 2 reference.

    Let’s move on to part 3, where I summarize last year and plans for this year!

  • JasX Survey 2025 Pt1

    A bit late this year since we’ve moved the server, and had to complete the move before installing WordPress. But more about the server migration in the final part!

    Let’s dig into the survey! First a generic data dump of charts that may be interesting, but that I don’t have much to say about!

    Demographics

    I probably should have provided a link in the survey. You can join at https://discord.jasx.org

    Dinosaur ranking (Listing dinosaurs that got at least 3 votes):

    1. Raptor variants [15]
    2. Stegosaurus [8]
    3. T-Rex [5]
    4. Ankylosaurus [3]

    Had to include this because we lost Kabosu (the original doge dog) in 2024.

    Take these as they are.

    Note: The fetish review goes in Part 2: The text-reviewening.

    The micro version is almost done. More about this in section 3: JasX year in review and plans for 2025.

    That’s all for the info dumping! Part 2 has the free text response section!