• How to Group Outfits in the JasX HUD

    In this episode, the tutorial tiger gets a hoodie!

    Grouped outfits will exponentially increase the amount of outfits you can have, and lets you share avatar components between outfits.

  • JasX CDN for your FQ/mod files!

    As requested on the survey, we’ve added a place for users to upload files for FQ, GoThongs mods, or other things.

    Some quick warnings before you begin:

    • Don’t upload illegal content (obviously).
    • Hotlinking is allowed (within reason).
    • We reserve the right to take down any file for any reason.
    • Use the service at your own risk.
    • Only you can see your file list, but anyone with the file URL can see it.
    • Don’t use this for backups!
    • Don’t upload sensitive data.
    • For video sharing, consider using our video hosting site https://dangly.parts instead

    You can access the CDN under the new dev top menu tab, and then “my files” or: https://jasx.org/#apps/cdn

    Features:

    • Each user gets 1000mBytes (for now).
    • You can drag and drop files to upload them simultaneously.
    • You can create directories and subdirectories.
    • You can drag and drop the icons within a directory onto other directories. Use .. for parent directory.
    • A permanent URL is unique to the file and generated on each file uploaded.
    • A relative URL is unique to the directory and file name. You can move the directory, but if you delete the directory, the path is lost forever, and you’ll have to update any links that used the relative URL. Make sure that all file names within a directory are unique when using relative URLs.

    Enjoy!

  • JasX HUD RC 0.7.0

    This HUD implements full sTag support.

    Changes:

    • Gear menu overhaul.
      • De-cluttered the main page.
      • Moved some of the buttons into Help/Tools submenus.
      • Added link to the JasX group.
      • Added genitals/species indicator on the main page.
      • The help menu now includes a link to the chat commands.
      • Moved patch notes to the blog (it’s in the help menu).
      • Outfit state is now set in the tools submenu.
    • sTag integration.
      • The HUD will periodically check your avatar’s sTag tags, and update your species, f-list, and genital settings accordingly.
      • There is a tag refresh button (under tools) to force refresh the HUD tags if you don’t want to wait.
      • Added a link to an sTag tag builder page in the tools menu.
      • Added a List Tags button (under tools) that outputs your avatar’s primary and secondary tags in chat.
  • JasX Survey 2025 Pt3 – Year in review and plans for 2025

    Year in review

    JasX/sTag

    We introduced a standard of character tagging in SL called sTag. Since you can now scan avatar attachments in SL, you can use attachment descriptions to set metadata. Such as breast size, muscle tone, species, clothing, and more. The JasX HUD will soon be polling this information automatically from you whenever you switch avatar, automatically setting your preferences.

    The main benefit of having this system is that it doesn’t need you to add any scripts to your avatar, you can just edit description. The system is mainly used in GoThongs at the moment, to have NPCs give different flavor texts based on your appearance to them.

    There will be more information about this as the standard gets fleshed out and incorporated into the JasX HUD.

    GoThongs

    GoThongs 2.3.1 was released, adding weapon abilities and new PanRi content.

    BARE

    A beta HUD was released, with a new UI and better performance thanks to linkset data.

    FetishQuest

    Big Cat Quest, a roguelike mode was released, allowing devs to create standalone stories for FQ. In addition, additional character images have been added, new soundtracks, and an entirely new art system that supports different armor visuals and facial expressions.

    VibHub

    Little development was done on VibHub last year. I take full responsibility for it, but I was also hit by some setbacks. Like when I ordered batteries (takes 4+ weeks to ship) and they sent me the wrong kind. And then when I made time for VibHub in autumn I ended up with long covid and got barely anything done for 2 months.

    The good news is that when I finally got around to working on it, there were only a few rough edges to fix!

    DanglyTube

    The site is going strong. We now have 23 followers that are mirroring our content, and have added one instance that we are mirroring ourselves.

    We have 373 users and are serving 105 videos, with 23271 views.

    Plans for the 2025

    JasX

    As you probably noticed, in February we moved the JasX server. Which means we now have a full dedicated server. We’re monitoring for errors caused by the upgrade, but please report any errors you encounter at discord (discord.jasx.org) or to Jasdac Stockholm in SL.

    The old JasX news system has also been replaced by WordPress, and can be accessed at https://jasx.org/blog

    Updates will be posted here instead of on Patreon, since this blog means we don’t have to censor adult content.

    Other tasks for 2025 are:

    • Make a new tutorial video that shows how to use grouped outfits in the JasX HUD.
    • Release a JasX HUD with official sTag integration.
    • Add a bug report link on the website that takes you to the project repo.

    sTag

    • Keep working on the spec.
    • Build a tag assistant tool.

    GoThongs

    More content is planned for this year as usual, but no ETA or sneak previews yet. Keep an eye on the blog!

    VibHub

    We now have a working prototype of the VibHub Micro (Note: Device in the picture is a prototype and subject to change)

    Some specs:

    • Num vibrator ports: 2, individually controllable
    • Dimensions: 77x45x19mm (3.03×1.78×0.75″)
    • Battery: Built in 1500mAh lithium with charger.
    • Open source/Open hardware

    In addition, we’re planning on making a small adapter that lets you turn any vibrator (that can be direct driven with 5V/500mA) into a smart one by cutting the leads and screwing them to the adapter. I’m planning on buying a few common ones and making tutorials on danglytube.

    More info will be posted in the blog as soon as we receive the next board revision!

    FetishQuest

    Let’s start by discussing a bit about Big Cat Quest, since it’s my personal favorite piece of content this year. Since many are yet to try it, I’ll describe it first.

    A major difference from the main game is that there’s a permanent game over if you are defeated. But each time you launch the game, the townsfolk you meet and dungeons, abilities and gear available to you are randomized. Enemies will also telegraph their attacks, giving players more room to think about how to handle their turn.

    You can play it alone by controlling both characters, but it’s a lot more fun when you play with a friend, since the game mode has 2-player coop.

    A new feature brought out with BCQ is the ability to do game-mode settings, for an instance changing the sex of the player characters and NPCs.

    I’m glad that the reviews are generally favorable! Especially the music since I spent a lot of time making it. BCQ has around 100 minutes of original music (hand made, though a few use AI generated sound effects and pads). As a shameless plug, the full soundtrack can be downloaded on soundcloud. And just like the rest of FQ, is licensed Creative Commons BY.

    In either case, planned features for this year:

    • Link the devtools with the wiki, and work on better documentation.
    • Investigate if I can do an image host so you don’t have to use third party.
    • Replace the template characters in the main game with reactive ones (you can try playing as Lynn the fox if you want to see reactive layers in actions). I’m targeting a male/female version of each affinity.
    • Add more music to the main game. Yuug port definitely needs a shanty-esque song.
    • After that, I’ll either work on a new separate story, or a quest for the main game. We’ll see, making 5 new reactive characters is going to take a TON of work. Even with AI.

    DanglyTube

    We’ll keep the site updated, and I may investigate integrating it with a mail server to make it easier to sign up.

    BARE

    Release the beta.

  • JasX Survey 2025 Pt2 – Free Text Feedback

    Let’s do some Q&A and feature requests! The yearly survey is the only time I’ll make bug reports for you. Otherwise please report bugs on the specific game’s project page.

    Do you have any requests for GoThongs content?

    • New class!
      I’m still down for commissions! (Though I have a decently chonky waiting list atm)
    • It would be fun to have a creators level that quite literally walked you through making a level.
      We don’t have a level, but the wiki has a guide with images!
    • Just more content to the main store/panri also more dailies would be fun
      More content is scheduled!
    • I would really really like it if in the weapons menu we could make the weapon not attach.
      Added a feature request for you!
    • A button to maybe reset the weapon’s properties, in case someone has resized it and it is staying like that.
      Already exists! Just scroll down on the weapon page.
    • persistent world possibilities!
      You’re gonna have to be more specific. I strongly suggest making a feature request here.
    • STag integration
      Under way!
    • Needs more sentient thongs / Mimic Thongs, totally.
      I love that idea. Could make for a fun add-on.
    • some new ways to customize the house on Panri
      Share your thoughts on the feature request page.
    • Punish enemy option on slain enemy. Chance to “execute” prompt with dominant/top animations
      Definitely one of the more difficult things to implement. But could work for certain NPCs. I’ve made a feature request for you.
    • Blacklist for punishments
      Made a feature request for you.
    • Fix Holy Paladin’s Redeem to actually affect Castigate.
      Made a bug report for you.
    • Being able to play the card game outside would be cool
      Added a feature request for you.
    • Just make it a stand alone, SL free game already, geez.
      The main reason to make it in SL is that the avatar customization is unmatched. You already have access to a massive library of avatars. And player appearance is very important. That said, at some point I may try a standalone real time combat 3D game outside of SL.
    • bad ends
      Gonna have to be a mod.
    • Support for larger avatars
      The main issue with larger avatars is that you’ll end up with smaller maps, since space is at a premium. That said, best practice when designing houses going forward is to remove the collision mesh above doorways. So we’re definitely taking this into consideration in future content.
    • More side stories! And API support for third party content during “deaths”.
      You can already add custom defeat scenes through the mod tools!
    • Better ways of getting EXP
      Leave a feature request with specifics!
    • It may already exist, but status effects could be fun. Things like cum inflation or oviposition.
      Very hard to develop, but definitely doable as a mod.

    If I missed your suggestion or bug report, feel free to make a post on the GoThongs GitHub page!

    Do you have any feedback or requests for FetishQuest?

    • Finish the defeat system -_-
      I have no excuse for leaving placeholder texts in for this long, especially now that I can use AI to help me write detailed punishments. This is definitely on my to do list. I’ll do a proper writeup on my plans in Part 3 of the survey.
    • I think it is interesting that Fetish Quest is a browser game.
      The main reason for being a browser game is that you don’t have to run shady EXEs on your computer. That said, I may experiment with electron to see if I can do a standalone installable version.
    • Explanations or examples for properly setting up things like grabs and disabling actions as well as action choices for moves when modding. Maybe an easier way of doing so.
      My plan is to link the wiki to the help page of the devtools, and then writing better wiki pages. More in part 3.
    • An explanation of how you handled the image generations
      I have one, but it’s out of date. I’ll be making a new one while generating the new player character templates, and likely posting it here in the blog!
    • I really enjoyed the structured format of BCQ. It was nice having a clear goal and how to get there. It would be cool to have a longer story mode if that’s within a reasonable scope for the project. But smaller, self-contained campaigns like BCQ would also be super cool. Could be with new playable characters, old characters, or a mix of both?
      I also agree that smaller self-contained stories are more fun. I have a few plans in mind, but nothing I intend to reveal unless I have something playable.
    • Meh just get it flushed out. Images missing n junk.
      I saw this comment early in the survey, and have since added a lot more images. Now over 90% of characters have images!
    • Very easy to get lost with certain quests, quality of life towards preventing that is welcome
      I won’t be able to add quest markers. But I’m very open to feedback on quests that you get stuck on. Because I could definitely improve the quest log! Also maybe a world map.
    • More content for the main world
      Planned. I’m also open to requests, so join the JasX discord at https://discord.jasx.org or post on the GitGud.
    • Perhaps a continuation of BCQ in some sort of sequel story line?
      I’m definitely open to this if players want it. Maybe with the ability to play as a “reformed” Sharde? Leave your comments on the discord or gitgud!
    • Update the mod wiki with more instructions on how to make mods. It looked bare last time I checked.
      Planned.
    • Needs more foxes :3
      Do fennecs count?
    • I turned the difficulty up to max and the random encounter didn’t seem to get any harder. Enemies always had about 10hp and hardly ever dealt damage while the bosses seemed to get appropriately harder.
      I’ll need some more info. Difficulty doesn’t affect HP, but rather increases enemy level, making it easier for them to hit you and harder for you to hit them, as well as slightly adjusting damage. The game does have a low level helper though where enemy HP and damage is reduced, decreasing as players gain levels.
    • There was a bug (seen in co-op) where every time we went to a new screen copies of every npc would spawn leading me to have to manually delete lots and lots of duplicate npc
      Fixed.
    • having more sexual interactions/states via combat/social options, like for instance if characters are nude or not
      Sounds like a fun idea.

    Fright

    Note that I’m not involved at all in Fright, but I’m dropping these here so Kulza and level devs can see the feedback:

    • more animations, and more interactivity with some of the Fright maps
    • PBR on Fright
    • More fright maps
    • Higher player count in Fright

    BARE

    • Three-way and/or team play in BARE
      Won’t be added in the official BARE. But if I ever do a sequel it will have team play.
    • BARE’s beta hud hopefully will be updated out of beta
      Yeah that’s on me. I should have done that ages ago. I’ll try to get it done now that the server migration is done.
    • Increase hud’s outfit limit if possible, unless grouping allows such but never got it working even with guide n’ friend’s help.
      Grouped outfits fixes this problem. Drau’s guide is here (scroll all the way down). I’m planning to make a video for the JasX grouped outfits.

    If you got to pick one non-sex game to receive the JasX sex game treatment, which one would it be, and for the love of god why??

    Let’s see how creative you have been! These are the most suggested games.

    • Viscera Cleanup ;3
      Ah yes, where you go through GoThongs, TiS and Fright maps and remove suspicious stains.
    • Bubblizer, something real-time that involves players getting stripped and bound as they play, and only get freed if they win.
    • Darkest Dungeon. Because what if the Deathblow could instead just be an orgasm so intense it would render one unconscious
      TBH that would be pretty funny in SL, with 4 way coop.
    • Prop Hunt, because that would be hilarious
      Sounds fun, but I’m not sure how to lewdify other than having players be sex toys.
    • Baldurs Gate 3 lmao. Why not
      I think BG3 is lewd enough without me.
    • Do Hungry Hungry Hippos meets Pacman.
    • I’d love a ghost hunting/investigation game in SL.
      Soon (TM)
    • Sea of Thieves, give me butt pirates.
    • Buckshot Roulette/Liars Bar
      That actually sounds not too hard to implement.
    • Balatro. rogue like strip poker anyone?
    • something like stardew
      Could be fun. As a bit of side trivia, the sound of eating in Stardew Valley is me eating a carrot. From my freesound page. So now whenever you eat in SV, you can think of me munching on a carrot :>
    • Mario Party
      Nothing new to say here, requested every year.
    • Elder Scrolls Online
      Ah yes, but I’d have to do the ESO main character thing of responding to every sexual NPC advance with “Goodbye”.
    • Lewd up Cookie Clicker
      Cockie Clitter?
    • Dead By Daylight
      Also a common request.
    • JFISH. LET ME FUCK THE FISH, JAS.
      I’m not sure if this is a meme or not. But there’s a grand total of 8 requests for a lewd jFish. WTF people?
    • Half Life
      Now with 300% more Krystal! Also ropes, you can use ropes to scale chasms, Gordon.
    • ZZZ
      Haven’t seen enough of that game to comment. That’s the one with the hot wolf husbando right?
    • Slay the Spire :^)
      Try Big Cat Quest in FQ.
    • Dale and Dawson
      Hah! That would actually be hilarious. The specialists try to get work done, while the slackers try to sexually harass them without getting caught and fired by HR.
    • Satisfactory…totally not anything to do with copper wire…
      I know of one husky who would love a game about designing sex machines. Plus, copper wire.
    • Lethal company
    • Cyberpunk – sorta like a gothongs idea but futuristic
      Is this a TiS2 reference?
    • Amogus
    • Borderlands 3, A fun FPS Looter/Shooter that isn’t close to being serious IMO.
      This is definitely a TiS 2 reference.

    Let’s move on to part 3, where I summarize last year and plans for this year!

  • JasX Survey 2025 Pt1

    A bit late this year since we’ve moved the server, and had to complete the move before installing WordPress. But more about the server migration in the final part!

    Let’s dig into the survey! First a generic data dump of charts that may be interesting, but that I don’t have much to say about!

    Demographics

    I probably should have provided a link in the survey. You can join at https://discord.jasx.org

    Dinosaur ranking (Listing dinosaurs that got at least 3 votes):

    1. Raptor variants [15]
    2. Stegosaurus [8]
    3. T-Rex [5]
    4. Ankylosaurus [3]

    Had to include this because we lost Kabosu (the original doge dog) in 2024.

    Take these as they are.

    Note: The fetish review goes in Part 2: The text-reviewening.

    The micro version is almost done. More about this in section 3: JasX year in review and plans for 2025.

    That’s all for the info dumping! Part 2 has the free text response section!